![]() ![]() Shadowrath have the speed needed to use Shinobi to poison and deal large amounts of damage to a giant and still dodge their attacks.Chaos Giants are slow to attack and most small units (like swordwrath) can run circles around them to dodge their attacks while still doing damage (problem is less for Order Giants, but still exists) Also, massed Archidons / Albowtross can easily bring down slow moving Giants.Both giants can stun enemies, preventing them from moving or attacking which usually leads to a retreating units death or an attacking unit not reaching your army (Chaos giants are better at this since they attacks do AOE damage, but Enslaved Giants will deal more damage).Since giants possess both a larger size and more health than speartons, giants function as the best "meatshield" in the whole game (especially when protecting units from projectiles).When upgraded their health and size (hitbox) increases dramatically in all Stick Wars games and Stick Empires.( Giant growth) All giants have large amounts of health compared to other units. ![]() READ: The Conquering Of Chaos Strengths and Weaknesses Strengths They were the 7th Nation conquered by chaos. Medusa used them to attack Order, but Medusa underestimated them and the Giant was brought down to its knees, it was enslaved and Medusa was furious with them stealing "One of her babies." Instead of surrending automatically, This is now why Order and Chaos are at war. ![]() This is how the average giant now fights in Chaos. Later, they saw a dead unit and picked it up and brought it back to Chaos, where the Marrowkai taught them a second art). The giant was taken for training (It first recieved and learned to better use the club. Her army had trouble capturing a few but with their new skills it wasn't a challenge anymore. After growing her army and capturing the crawlers she remembered about the giants with their clubs. ![]() Giants are known to live in the depths of chaos, which is why the chaos empire got "1st dibs on them." Medusa always wanted for Chaos giants to be accepted in her armies from the beginning, but the Giants were of fierce numbers and she was unable to conquer them. However, when Order began their conquest, some giants were captured and enslaved, and abandoneĮ enslaved giants were trained to their maximum mental capacity for grunt labor and chucking rocks. The Giants accustom their kills, and even use them as their own weapon. Every Giant would see a non-giant with hostility, and would kill them on sight. The giants are apparently reared continously from a young age until they reach a certain height. As a result, their size and strength increased dramatically while their minds and speed shrink. Having lived there for centuries, the Giants evolved on a different scale from other nations to compensate for the poor conditions. In fact, the Giants barely know a form of communication. Giants reside in a windblown wasteland known as "No Man's Land" on account of its loneliness and inhospitality. Giants are useally a support troop for instance 3 giants combined with an army of deads and juggerknights and decimate fully massed speartons scine they can stun up to 9 units. The original Giant from Stick War 1, along with its statue. However, they still feel the most basic of feelings, like happiness, sadness, and anger (mostly anger). Giants feel much less guilt, togetherness, friendship, and other social feelings than ordinary men do, as they rarely even meet other Giants, have a low population, and aren't social beings. Few nations truly respect the Giants, especially the Chaotic ones, though they still tolerate them for their brute strength. However, their slowness of body and mind is balanced by their massive strength, which is capable of destroying a battalion of speartons and collapsing monuments within seconds. Giants are slowest and stupidest race of all nations, surpassed even by the Magikill's slow limp and barely surpassing the mindless shambles of the Dead. ![]()
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